The aim of the DarwinPorts project is to develop a second-generation system for the building, installation and management of third party software. DarwinPorts is mainly developed on Mac OS X, however by design it is quite portable and is intended to work on other UNIX-like systems, especially *BSD and hopefully Linux-based systems.
DarwinPorts is probably best described by comparison: It's sort of like the FreeBSD ports collection or Fink in that it automates the process of building third party software for Mac OS X and other operating systems. DarwinPorts also tracks all dependency information for a given piece of software. In other words, it knows what it needs to build and install and in what order for the piece of software you want to work properly. DarwinPorts knows how to make, build and install the software to a specific location, meaning that software installed via DarwinPorts doesn't simply scatter itself all over the system or require user knowledge of dependencies in what order.
What's new in this version:
For release notes, please see http://opendarwin.org/~olegb/NOTES_ON_DARWINPORTS1.
Operating System Support: XCode